Thursday, June 23, 2011

Game 1: Clown Click

Though simplistic, Clown Click is a complete game. It has a full play loop with title screen, ending screen and of course the game in between. The game has a clear objective, prevent the clown from leaving the game by clicking the trap doors, click the clown for points. It has feedback communicating what is happening in the game to the user. And, though short, the game provides enough variability to engage a user over multiple plays.

In addition this game is a great introduction to the Game Maker software. The game uses many of Game Makers major concepts by utilizing a variety of features including: mouse input, variables, object movement, random number generation, audio, sprite animation, sprite swapping, object swapping, scoring, external GML (Game Maker Language) scripts, and a local leaderboard. Once comfortable with the features used to create this game, you can do pretty much anything you might want to do with Game Maker, save some of the more advanced features.

Note that I have not included the executable in the download. To run this game you'll have to download Game Maker open the clown_click.gmk from the software's file menu. Once you do that, click the green play button at the top and the game will start.

I have included all of the assets used to create the game, so you don't have to worry about creating sprites and sounds and can just focus on using the software.

Get the package here:

http:www.jmauriello.com/buildinggames/clown_click.zip

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